![]() ![]() It’s almost what you’d expect a Half-Life VR game might feel like – even though we won’t have to wait much longer to find out what that’s actually like since we’re eagerly awaiting Half-LIfe Alyx.īoneworks presents players with puzzles and a mysterious story mode, all the while pushing VR as it can with its unique physics system. Boneworksīoneworks is an action adventure game that gives players a plethora of weapons: guns, swords, energy weapons, a crowbar, a gravity gun (plus plenty more), and right off the bat, it recommends that you have previous virtual reality experience and thoroughly understand VR gameplay mechanics before even attempting it. It’s a strange mix of rail-shooter and rhythm game that works far better than you might expect. The twist is that you not only get points for accuracy as you shoot them down, while dodging their shots, but you also get rewarded for firing your weapon to the beat. If Beat Saber is “Guitar Hero with lightsabers,” then Pistol Whip is “Guitar Hero with guns.” Instead of notes coming toward you, your character is walking down a long straight path as enemies jump out from behind cover all around you, similar to classic on-rails arcade shooters like Time Crisis. We gave Beat Saber our award for best VR game of 2019, and all you really have to do is play it once to see why. Hitting blocks in time with the music can be as relaxed or as rapid-fire as you want it to be, and the modding scene has grown its library of available songs to a near infinite list. Not only is Beat Saber one of the best VR games regardless of genre, its easy to understand concept has also made it a perfect game to introduce virtual reality to people unfamiliar with it. The simplest way to sum up Beat Saber is “Guitar Hero with lightsabers,” and good gravy does that mash-up work well. ![]() It’s a wild time, complemented with a great meta-plot about games within games, and eventually being absorbed into that game, then forced to spread the game via social media… you know what, just play Superhot. You can use this to your advantage to dodge bullets, plan your attacks step-by-step, and generally look like a polygonal Max Payne-inspired badass with two smoking guns in each hand, laying waste to your enemies. ![]() So every time you move your arms, fire a bullet, or take a step, time advances. The game is set up like most shooters: kill all the bad guys in a level and move on to the next level, but the catch is – as the game’s tagline explains – “time only moves when you move”. Superhot is what happens when you take a little John Woo, mix in generous portions of John Wick, a sprinkling of The Matrix, and a can of condensed minimalist aesthetic. ![]()
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